Intro
Lost in a desert, you stumble upon a mysterious oasis that transports you to a surreal museum where the exhibits go crazy around you. Your goal is to find water and escape the hallucination.
We chose to explore the concept of 'Museum Trip' through the lens of dehydration-induced hallucination. We aimed to create an experimental gameplay experience in Unreal Engine.
Year
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2025
Project Type
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Experimental Game
Roles
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UI/UX Designer / Game Designer / Level Designer
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